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 .,:;Chat @ work/school;:,. pt2.: :A new topic: :

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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 12:31 pm

Made me think of this.

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Teddy



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 1:17 pm

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

yeah bcly i'm bored so:

make a map of my school in sdk

try and make a plugin that does the same thing as office extreme (ie: switches teams after a certain amount of rounds and has a funny sound.) maybe a few options to turn them off from the menu /

read a book (lol)

pick someone
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 1:42 pm

lmao, i was bored and decided to read up on how to make a css map (well basically something to read during my lunch, not really bored :p)

so anyway i started reading from this site, and they put in some pics from hammer and it looks simple as shit xD

i think the hardest part might be finding a torrent for hammer + getting an idea for a map xD
might make a 2 story office or something hmm with a basement and what not, sounds good..



edit: did some more reading, it's gets more difficult xD but it's not as difficult as time consuming... seems like you're going to need ages to build a fucking wall with a window.
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Teddy



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 2:18 pm

maps are fuckin effort xD. plugins are worse though ffs i don't understand them at all
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 2:22 pm

your plugin didn't look like it would work tbh xD

and your /* */ comments are lols xD you just copy pasted another code didn't you!?

i had a wtf moment at:

SlapPlayer(target, damage)

doesn't fit in :p
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Teddy



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 2:33 pm

YES I STOLE THE CODE FU FU FU, I will learn though if some gay coder will help me.
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 2:36 pm

lmao xD i knew it haha lolololololol xD

anyways, if anyone has a good idea for a map lemme know xD
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Teddy



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 2:39 pm

hmm make a map of opel ? xD
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 2:48 pm

lol that's not a bad idea actually, this place would be epic to have a match.. although it would be as big as the upstairs of cs_office (maybe even smaller) and narrow corners and passages..

i guess the Ts could spawn at Ikea across the street, and the CTs in the little "forest" behind the building here... and then they'd have to blow up the workshop here xD

but most walls are from glass here, so you could see the other team rushing to the site from a mile away... so i'd have to improvise some extra buildings in the area here or more forest scenario :p
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Teddy



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 2:50 pm

xD epic although it could take awhile to compile /
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 3:05 pm

Yea i read about the compiling looks like some bullshit to me xD
i'll prob use the most default textures so it won't take too long :p

anyway if you want the basic layout of the map, go to google maps

and pick the satellite view, then enter this in the search field: " 50.810206,4.289174 "
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Teddy



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 3:18 pm

hmm

i wish i had more patience /:
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 3:22 pm

Yea same, i'm not going to make it after all :p

If the compiling wasn't bad enough, the dimensions sure as hell are...

instead of implementing a fucking tool in hammer to measure your walls up to your player model, you have to compile after every wall you build to measure you model against it... to make sure it's all in proportion......


the hell if i'm going to spend my fucking time on that bullshit.. i mean how fucking hard is it to say " hey turp durrr your player models is 8 squares high and 3 squares wide " fucking retards
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 3:46 pm

nice, just found this :

Quote :

So how tall is the player model in Counter-Strike:Source? He is about 73 units tall, which means that if you made a door that is exactly 73 units high, the player would be able to walk through the door unobstructed. In a crouching position, a player can clear an overhead obstacle of 46 units (thanks to smm967 for the tip).

How fat (or wide) is the player? He can squeeze between two brushes if they are at least 33 units apart, regardless of whether he's crouching or standing.

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Teddy



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 3:53 pm

idd
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 4:06 pm

wow i complained too soon this site has every dimension you need xD epic

might give it a try after all... although i'll probably never be in the mood to compile some shiz Sad
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parasite_evil
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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 4:12 pm

Made me think of this.


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Teddy



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 4:21 pm

hmm its so much effort I can't be bothered to make it.
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 4:25 pm

kenny kom is op msn wnt kpeins da ge iet voorhebt :p
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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 4:58 pm

lmao did some counting on steam, i figured with the 100 euro i got i could buy the whole valve pack...
but since i have all the games already (apart from cs1.6, cs:cz, l4d and ricochet), it's no use :p

then i noticed if you buy the orangebox on steam... it costs you €42.96 (without portal)
and i bought it in a store for €14.99 (WITH portal) lmao... big rip off imo
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parasite_evil
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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Thu Aug 26, 2010 5:38 pm

Steam is one big rip off idd

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Rkade



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Fri Aug 27, 2010 10:34 am

We like we like to party we like we like we like to party...

the venga bus is coming ... tu tu tu tu tutu

lmao xd
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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Fri Aug 27, 2010 12:49 pm

100 % for my exam Excel xD

YEAH BIATCHEZZZZ

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|i|'Ant
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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Fri Aug 27, 2010 12:54 pm

NICE bounce bounce bounce bounce !!! I wonder why you had to make a re-exam of it then :s
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Teddy



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PostSubject: Re: .,:;Chat @ work/school;:,. pt2.: :A new topic: :   Fri Aug 27, 2010 1:27 pm

nice para! Saw a racist walker advert today xD
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